Here we have Swindle in his Jeep mode. Obviously unlicensed and not meant to be fully based on whatever version of the real world model he turned into, but it is yellow with purple accents, and it's almost like something Wario would drive. I appreciate that it doesn't exactly match the proportions found on Siege/Gen Selects/SS86 Hound, but I don't know if the front section is weirdly proportioned or not because it looks like crap from being narrow like the rear section of Universe Ironhide. I also find there to be some slight color discrepancies between the front section with the grille and the rest of the yellow plastic on Hound, or the purple between the hood and the part said hood swivels on. I hate to shit on a version of Swindle that is meant to be accurate to G1, but sometimes I wish he was a Humvee in order to not have as many problems with his altmode on top of the better scale it would somewhat have with Brawl. That said, it does the job mostly fine, and at least the shade of yellow looks good. And being a Voyager, one of his few benefits is the use of pinned wheels. Good luck finding figures scaled to sit inside him.
Included with Swindle is a trailer for him to carry, which is also color coordinated with the rest of him. It's part of the necessity of bulking out the price and making him a Voyager despite he has as much of a Deluxe quality. Then again, Hasbro standards. At least he can use an adaptor to hold his gun in Jeep mode.
Here he is with his fellow Combaticons, and don't they look like a genuine unit together? Swindle is oversized, but that's to be expected with G1 scale logic. Maybe he would be fine as a Humvee, but hey, at least these guys are their own molds unlike Combiner Wars requiring they be reused from other figures.
And here he is with Unite Warriors Greejeeber/Rollbar. May as well call him Rollbar because of his rollbars! You can get a sense of duality between the old days of reimaginings under the old CHUG days and the Sunbow accuracy Generations does today.
Transformation is very involved for a blocky yellow dude whose character model is loosely based on the G1 toy. See, with how little source material there was to work with for someone like the Combaticons beyond rough sketches likely stemming from toy development, the cartoon designers had to make this seemingly impossible transformation scheme that had the windshield (which is now without the middle bit) form the chest while the Jeep grille forms the pelvis. Here, the toy actually uses the swivel on the hood and hinges the windshield down to mimic how the purple surface area shortens in length. On top of that, the crotch uses the grille detailing while the rivets for outward leg movement doubles as the Jeep headlights (which I think is clever toy engineering logic). The real Jeep grille ends up on the forearms, though would this figure have Exposed Head Syndrome if it forms part of the bumper? Imagine how much head trauma he might have from hitting Autobots in Jeep mode. Oh, and the legs work about like how you would expect, though with some panels to keep track of when making the lower legs. Anyways, the robot mode is very Sunbow accurate for sure, and while I like the color scheme and how well it succeeds in matching the show model, I still have to question why he's somewhat hollow from the back. I mean, the wheels folded inside as almost like shoulder blades is a cool Transformer anatomy bit, but the middle section a bit egregious despite not being as bad as FOC Swindle's structural hollow horror show. Color discrepancies are still noticeable here, but in terms of sculpt, pretty good but kind of missing a few beats like fellow leg bot Brawl did.
Head sculpt is blocky like the others, but I appreciate that on top of his signature purple eyes, at least the mouth region is painted in gunmetal instead of blending in with the rest of the helmet. Articulation consists of ball joint at the neck, shoulder rotation, outward arm movement, bicep rotation, double jointed elbows, a waist swivel, universal hips joints, thigh swivels, hinged knees, and ankle pivots. He has a normal pistol that can be his traditional weapon of choice, while the turret based weapon can peg onto the shoulders as some sort of arm cannon like G1 Megatron, or referencing how huge his old gun was.
His trailer can turn into a giant shoulder cannon, though with how large it is, it almost feels a bit out of place on him if it wasn't for the yellow. As for the leg mode, it's a similar situation with Brawl where various panels are used to recreate the toe of Bruticus's right foot while the arms, having nowhere else to go, merely fold up somewhat while they wait to be tabbed in the sides of the frame's leg. At least this isn't a Stunticon/Aerialbot situation involving doors closing up to simulate the old toy legs.
Here he is next to Rollbar once again, who despite being heavily stylized, is meant to match the old toy. I like that they're actually different from each other, and while that stems from the Commandos matching the toys better than the Combaticons, once again, it helps distinguish them further than just having Rollbar be known as a green Swindle.
And here he is with the Combaticons in bot mode. Once again, he comes off as far too unlike the team thanks to his bright colors and overall design, but I have to admit, this guy could almost be an Autobot if not for the fact that we got Hound. That said, putting him next to Brawl begs the question: is it worth making them Voyagers despite being comparable mostly to the Deluxes? The answer is a resounding no.
As for his integration into the right leg frame, it works the same as with his fellow legbot. And now Bruticus is truly complete! Can't believe it took almost over a year since we first got Vortex! Menasor nearly took a year to be completed, while Devastator and Superion were almost 3 quarters worth of waiting. You already know how the frames work, but at least Swindle and Brawl remain on the front. You already know how mostly accurate this design is to the cartoon, so now I will talk about the weapon: it's still yellow from being Swindle's trailer, so it's still going to stick out weirdly in his hand. Obviously, we have a yellow limb on there, but we still should have had a proper rifle for Bruticus/Onslaught.
As mentioned before, Shockwave can turn into a shoulder cannon for Bruticus, a loose nod to the time the combiner used his gun mode. This time, I have the SS86 version when I got it on eBay without giving Hasbro a dime. It stays on more securely, and while it looks kind of badass, you may want to use the Legacy version as a proper gun mode scaled for Bruticus. The Combiner Wars version looks more like a gun than a tiny spaceship.
One more comparison with Ruination/Baldigus, and while the Combiner Wars/Unite Warriors figure is shorter than the AOTP gestalt, I don't entirely mind that as it at least gives the RID giant some reasonable trade offs. While Bruticus may be more proportionate as well as tower over the older combiners, Ruination can arrange the order of his limbs however he sees fit, especially with the land and air modes. But back to Swindle, should you get him? Only if you want to complete the Combaticons and if you are a big fan of the character. On his own, he could have been worth getting discounted like with Vector Prime, but paying nearly $45 for a Voyager with no ratchet for the combiner ankle joint, a trailer that has a gun mode meant for Bruticus yet not color matched for him, and a bit of mismatching between the different plastics make him harder to recommend. Shame because I like his character probably the most out of the G1 team, but that won't entirely save this figure from getting a lower rank (if being sold out was bad enough already for anyone who missed out on the preorders).
Final ranking: ⭐⭐⭐ out of ⭐⭐⭐⭐⭐



















































