Wednesday, October 28, 2026

Transformers Age of the Primes Year 2 RANKED

Unlike past trilogies we got since 2015, the Age of the Primes line lasted for only 2 years with no rebranding. I guess when you only have 13 Primes to spread for a certain amount of time, why wait the completion when we could get them at a reasonable pace. 8 of them were released in 2025, and only 5 remained for this year. For now, we're not sure what the next line will be given NYCC came and went, but leaks suggest this is either going to something titled "Age of Evolution" or "Megatron Rising"; the former is said to be your standard Generations affair of bringing in different characters from various continuities, while the latter is either a capsule line or the actual line meant to focus on different versions of Megatron and make a Decepticon resistance group (how original). Whatever we get, we'll discuss how my future spending habits on new TFs will be moving forward. So let's dive in and see what we got!


16. Nexus Prime - Apparently, we are getting a frame for this dude around 2028-9, which makes all the proof that Hasbro didn't plan ahead of making a combiner out of this character all the more obvious. And it sucks, too, because this could have easily been another Commander Class figure, or at least finding some way of making it a MTO release at a reasonable price while we get the limbs over time. Sadly, even if we could have gotten that frame much sooner, the figure still suffers from plenty of issues by itself; the Cybertronic jet mode looks worse than Energon Wing Saber, and the robot mode is extremely generic (probably because the designers took influence from the equally generic TFOne design). The combiner torso is the best part of the figure, but you'd have to use Superion's frame instead. Good luck being patient while Hasbro keeps jacking up the prices!


15. Sureshot/Joyride - At last, the Targetmaster Autobots are complete, and the mold for Sureshot is kind of weak. I don't like how wonky his proportions are, while the altmode ends up looking more like a poor Lego dragster than a convincing altmode. Not helping is that Joyride's got the same level of frustration, only his spoiler had to partsform while his Powermaster partner is even worse that what SS got. Makes me dread how so many Powermaster figures will turn out, especially anyone potentially sold as a Deluxe.


14. Swindle - I really want to like this guy since I love the Combaticons in general, but he is starting to make me think twice about this whole Voyager-price Deluxe BS. For one, the only way he's going to get that type price is purely from a slightly more involved transformation than the average Deluxe and an accessory set that is mostly for him. Then there is the fact that a figure like him easily gets sold out, even with a higher price tag than what Vector Prime got thanks to some discounts. Ignoring those issues, bot mode is fine, but the Jeep mode is kind of wonky, and the trailer should have been black to look better as Bruticus's weapon.


13. Smokescreen - I wasn't 100% if he would replace the Beast Hunters mold that easily, and sure enough, he hasn't, but I think if you could turn this into another character it could work better. For one, this should have been an RID15 Jazz given how similar the designs are, though I could easily get this as a Barricade based on that sexy TFCC repaint if we can get an Arms Micron Frenzy homage for an accessory. I just wish the torso could go down more since he looks slightly mistransformed. That and his punch dildos are a joke when I'm sure Smokescreen had more convincing arm cannons in the show. 


12. Powerglide - At long last, we get a new Powerglide over a decade since Combiner Wars. I dig some of the engineering used for the transformation, especially the faceplate so we can have him with the stupid mask from the Hoist on Hollywood episode. The heart from The Girl Who Loved Powerglide is also neat. As for actual issues, the feet still look like crap, but the forearms are easily dislodged if you try to bend them deep. Not sure why TFWiki hasn't mentioned that unless it's a rare problem. That fake rubsign is kind of retarded though, ngl.


11. Blast Off - While it's cool to have a shuttle mode Blast Off without the issues of having to be a retail exclusive or held back by an Aerialbot redeco taking his mass retail spot first, he's still pretty basic sauce as a Transformer. He's the kind of figure that does the job fine enough without needing to be that much of a wow factor beyond completing Bruticus and I guess matching the Sunbow animation 1:1. That said, the nosecones hand halves and the forehead visor are still stupid.


10. Quintus Prime - While it's cool he has some legs underneath his tentacle hula skirt, it's hard to pose him right beyond "aura farming" as all the Instagram content farm pages tend to say. At least the clear plastic is in PVC, but who knows if that would last longer than what Hasbro uses for their windows. I guess the squid mode is a neat bonus if you want to make him a "triple changer".


9. Brawl - He's the better of the two Voyager Combaticon limbs, but that's not saying much. The issue is that for as complex as he may be, the color mismatching with those greys, as well as the molding's seam line on the barrel, doesn't help make this feel worthy of a Voyager. Not only that, but the face paint apps are prone to scratching off from how small his space is during the torso segment of the transformation. Also, Hasbro lied saying this figure would have a ratcheting mechanism like the Constructicons legs, but he clearly has nothing of the sort. 


8. Big Convoy - For a guy with "big" in his name, he sure comes off like a shrunken down bootleg of the original toy with a high price point. Now I get that he comes with plenty of paint apps and accessories, on top of using some butterfly joints, but that barely makes him worthy of the modern Leader Class price point when some Voyagers had this level of engineering back in the ROTF days. They'd either have plenty of accessories or play features that make this feel like a joke in comparison. I bet Hasbro would put HFTD Battle Blades Optimus and claim he is a Leader Class figure. That said, it is impressive they can pack in a lot for a figure smaller than the original Takara release, but I would rather wait for a sale to pop up with a Nemesis Prime repaint. More like Mid Convoy, amirite?


7. Armada Sideways - He may not have had the initial distribution issues of his Cybertron counterpart, but he still had some form of controversy with Hasbro not acknowledging his head swapping gimmick or the Minicons in general. Still, for as pricey as Voyagers have gotten, I can at least say there is some good bit of play value going on with this toy specifically, whether you want to display the Minicons individually or as a single robot to ride on the bike, and the three head feature is cool in spite of there being no blank chest piece for the regular mode. Not 100% perfect, but a good bit of Armada fun in modern Generations. And hey, he at least came with his Minicon unlike practically everyone else. WASSUP WIT' DAT?!


6. Vector Prime - He is the only repaint from the Thirteen's lineup, but at least it's excusable given his history as having a more golden deco in his youth. Thankfully, they fixed some of the joint tolerances since my copy of the Cybertron colors had some loose waist and hip joints that I had to tighten despite the use of pins instead of screws. This repaint seems to be closer to the Galaxy Force repaint (the Hasbro-made repaint not the Takara line) than the Universe 2008 one. While they did lower the price for him, the lack of a Safeguard Minicon is still a retarded Hasbro move.


5. Quickstrike - Finally got a version of this character that looks better than the old toy, is slightly more poseable, much more durable, and adds another member to the Predacons. If only we got this around the same time as Silverbolt. Now we need the Transmetals and TM2 Blackarachnia. 


4. Liege Maximo - This design is straight up wicked, especially when you'd think he wouldn't get any merch given his out there design almost making him look like an evil tree trunk. I'm so glad we got this instead of the Loki-esque design the Aligned continuity went with because this is a much more unique way to interpret a member of the Thirteen. Best of all, he looks way better sitting on the throne that came with Coronation Starscream than the Seeker wished he ever could.


3. Amalgamous Prime - If you're someone who wants to spend $42 on a Voyager, the only recommendation would be this Prime. You've got plenty of potential alt modes to make on top of the stock options, so much versatility with the 5mm ports, and you're able to combine him with any -izer or -ator we got since Siege to make wacky combinations. So much fun from the only figure in this size class worthy of an awful price.


2. Onslaught - The best part about this is how good Bruticus ends up when you complete the set. I also love how well the battle platform looks compared to the others we got since Legacy, given it doesn't look too much like it's made from the husk of a larger robot (even if we have the thighs and fists still exposed). The option to separate the front of the truck from the rest is admirable, his cab looks flatter than normal. Worst part is the lack of his own gun when everyone else got their own! Do we have to take some of them from the leg bots like with the Energon line up? That's why he's ranked number 2.


1. Armada Jetfire - No, he doesn't have Comettor, and he is intentionally designed to look mistransformed, but this guy does so much good that it's easier to forgive his flaws than with Onslaught's. Let's also remember that he comes form an alternate pair of pants for Optimus, but the true test to come will be integrating Overload. Until then, this dude wins the spot for the year. And in some ways, he's better than the Titan Grimlock.


And that wraps up the AOTP Year 2 lineup, thus ending the line as we know it. Just know that I'd rather wait for the Powerlinx Red Alert and Sentinel Prime sets to hit discount like Nemesis Prime currently is (assuming I can get my hands on one because fuck Hasbro's MSRP). Be on the lookout for my reflection on the line as a whole while I give an update on the future of Generations reviews. While you're at it, don't forget to stick around for any incoming Studio Series rankings (with a rant of the century included), and wait till the end of the year for my miscellaneous Transformers purchases of 2026 and the Best & Worst that the year had to offer.

Blokees Champion Class BBM Optimus Prime & Bumblebee review

It's that time again for another Blokees review, this time focusing on the Champion Class lineup with the two Autobots with more than 5 speaking lines in the Bumblebee movie: the titular Autobot scout and his red and blue leader who now appeals to the echo chambers of the TF fandom. While Bumblebee's design was fine for the most part, it took until ROTB for me to like the idea of Optimus having a G1-based design (at least the modified version). Not much else to say about the Blokees lineup of these figures, but it is kind of interesting how we got this duo after Blitzwing came out. Then again, same company who skipped ROTF Megatron to get straight to the 2007 version. Anyways, let's see how improved these additions are compared to last few releases.


Here we have Optimus Prime fully assembled, and one thing that genuinely surprised me was how complex his build was compared to other Champion Class figures. Obviously this is a live action design, so no shit he's going to be fairly intricate in some regard, but as I always look for with every subsequent release, accuracy at such a small scale is always a treat. Granted, this Optimus is easier to translate because it's based on the basic G1 design, but at the same time, I dig that these parts are broken up more and integrating less toyetic joints like what older figures used to have. These feel more like the larger model kits than the smaller ones people usually collect, and I like that we stray further away from the chibi aesthetics and joints to make these feel more movie accurate. Not that the older figures were bad, but I always appreciate seeing them go further beyond with what they can achieve. This Optimus is a good way to experiment with that in case they want to do revised versions of the older figures they made, and I do like how well painted he is at this small scale. 


His articulation consists of a ball joint at the neck, shoulder rotation, outwards arm movement, butterfly joints, bicep rotation, double jointed elbows, ball jointed wrists, an ab crunch, a waist swivel, hips that are no longer ball jointed but can now swivel front and back as well as hinge in and out, we get a small bit of thigh rotation, double jointed knees, and ankles that are on ball joints. His accessories are a massive Ion Blaster that would mean Optimus is compensating for his terrible voice acting thanks to Travesty Knight telling Peter Cullen to impersonate the mediocre Jon Bailey. A blast effect is included but it doesn't stay on that well. He also has pointing hands as well as open jazz hands in addition to the standard light up eyes.


For a size comparison, he is not only taller than his 2007 counterpart, but also much taller than the ROTB version that kick-started this whole Blokees craze (and for good reason especially now). The 2007 build is still great, don't get me wrong, but imagine if it went with a more complex assembly without some of the chibi attributes. Hell, the BBM model makes the ROTB version look like the Fortnite skin! Ironically, it can open its chest unlike the new one.


As for Bumblebee, he's pretty close to the CG model as well, though it's the first time I have a figure that actually matches the rounded proportions instead of the lanky toys from Studio Series and Masterpiece. Not just from the use of outdated concept art, but most of these toys also had to work in transformations for a design that had as little engineering real estate as old AOE figures (even if he had the front of the car as well as the shoulder blade wheels and hints of doors on his back). So naturally, the most accurate version of this design in my collection is the smallest one that can't transform. At least here, being a simpler look than what we normally get with the other movie designs, he doesn't really need to be as detailed as others normally are. Only thing I would add is some paint for the rims, but what is more interesting is how the torso is built: the inner frame where the torso lights up is flipped upside down so that it maintains the proportions of the upper body. This version of Bumblebee, despite aiming to be cutesy and whatnot, still feels like a robot version of those hulking He-Man style figures, and Brawn almost gave me Ninja Turtle vibes.


As for his articulation, it's generally the same as Optimus's, though keep in mind his bicep rotation works separately from the shoulder pads, and he also has no ab crunch. As for his own accessories, he just comes with an alternate pair of open hands, a boombox that can rest on his shoulder, a cannon arm with the same blast effect that stays on little better, an alternate head with the battle mask, and twin arm blades that would be cool if not for the fact that they didn't mirror them.


For a size comparison, here he is with his DOTM and ROTB counterparts. The former is still my favorite version of the character in Blokees form, but the ROTB version doesn't come off as chibified as other characters in the first wave did. I am surprised to see no part reuse whatsoever, not even the head!


And here he is with his Studio Series counterpart. This is the 2.0 version that tried to be closer to the movie design than the original. Even with the heftier lower legs and bigger head, this Bumblebee still can't match the CGI model as well as a nontransforming figure could. I think some of the 3P Legends figures could do better than HasTak. Either way, the Blokees version may scale better with Studio Series figures.


And here they both are with the Ballroom Blitz himself, representing a small trio of an already small cast of BBM characters. The amount of robots in that movie, minus the generics, may be the same as the total cast of the 2007 movie. Either way, I'm pretty happy to see these two continue enhancing what we got with Blokees engineering and making the Champion Class better with each subsequent release. I don't know if the 2007 duo with Optimus and Megatron would get redos to feel consistent with the more recent builds, but I hope this quality continues overtime. That said, I bet they would go all out for the 10th anniversary of the Bumblebee movie than they would the 20th anniversary of the 2007 movie.


Final ranking: ⭐⭐⭐⭐ and a half out of ⭐⭐⭐⭐⭐ (for both)

Saturday, October 24, 2026

Transformers 2007 Deep Space Starscream review

We all know Bayverse Starscream by now; though he is the least betrayal-happy version of the character, he still manages to be fairly competent with fighting against Autobots until he was killed by a human. On one hand, I kind of with another Autobot did the honors, but on the other hand, it does prove no feat is impossible for a mere human if they put their ass to work. You should also already know he's been a reoccurring character in my review site, be it with any figures coming out at the time they were made or from years ago. And now I have another old figure to go with my 20th anniversary 2007 movie reviews. He may be given the designation of "Deep Space Starscream", but he's clearly meant to be part of the Premium Series line. Let's see how well this mold holds up after 2 decades.


Here we have Deep Space Starscream in his vehicle mode, and while it is an officially licensed F-22 Raptor, the proportions are ruined by all of that undercarriage. I know jetformers are notorious for having some messy kibble underneath their sleek alts, but even back then, this looked pretty bad. It's practically Silverbolt levels of bad, but while he was a combiner and they had to do something with his basic design, this guy's got his thighs and arms visible from underneath. Also, the decision to have the head covered by a mere panel that looks so incomplete makes me think of the joke Thew made on his Skywarp flipping people off. You can chop the underside of the jet mode and have two different toys, just about. This may as well be a chibi style toy with how goofy he looks, even if you put the missiles in those racks where the arms lie.


There is a gimmick where rolling him on a flat surface spins those gatling guns so he can launch the missiles with the help of a tab folded underneath the weapons. Seems cool but it does make me concerned with how sensitive those buttons are if you're handling the toy; I want to avoid losing those missiles.


Transformation is mostly reliant on Automorph technology to make up basically the entire torso. The legs do have some transforming going on, but the arms and head are already there. On one hand, it is a cool way to recreate his unique shape, especially back when some figures had that blocky look to them given Hasbro started learning how to translate movie designs, but on the other hand, it's a bit tedious how one area does all the work and the rest of him partially contributes to what we have for his engineering. It's why I appreciate how later Bayverse Starscream figures use more involved transformation sequences so as not to be this levels of easy, especially when we can still get a cool robot mode out of what's basically a plastic jet origami. The robot mode is not exactly 1:1 with the CG model since it's closer to the outdated concept art where he had these bulkier proportions than what we normally see in the movie. Keep in mind that like with all movies, toy manufacturers usually get reference material that isn't always finalized before production or shooting begins, so we end up with toys far different than what we actually see on screen. Starscream isn't the biggest example of this, but you can see how the thicker parts of him are far from his thinner build in the movies or later toys. As for the silver paint, I want to say it looks great, though being fully premium may not be the best suit for a military vehicle. It works so well for the robot mode, at least, especially with the details of wires or circuitry exposed in the arms or chest. And while the arms and lower legs aren't painted, they at least use a respectably cool grey shade to blend in better with the silver. Only real issue I have is that I wish the nosecones could fold better on his back since it looks awkward sticking up like some weird tail. Also, I heard that you can use Swindle's hands for this figure, but the TFWiki crew erased that over time. Maybe it wasn't worth bringing up as an unofficial thing?


Head sculpt is close to what the CG model's face was in the movie, but the sculpted details are far from being exactly like it, mostly for the eyes and the mouth being simpler than what later figures would have. The eyes may look light-piped but they are painted red over amber plastic. Articulation consists of a neck swivel, shoulder rotation, outward arm movement, bicep rotation, hinged elbows, hips that only move front and back if you hinge the back parts out a bit, outward leg movement, rotation below the thighs, and digitigrade knees that bend at two points. His forearms use these fin parts that fold out so they can look more like his hands turned into the arm cannons he'd normally use. While the missiles are meant to resemble fingers, the effect isn't as good as Hasbro intended.


The original version of the mold was heavily beige with some decent scorch effects to simulate how fast these jets fly in the sky, but it's much closer to the concept art where he had a beige tint. It's likely more apparent here because Hasbro doesn't usually want to sell monochrome toys that would flash on shelves less even though the Decepticons are far less colorful than the Autobots.


A special repaint sold in Japanese markets, known as Starscream Vardia Red Model, was only available to anyone who bought a Vardia RD-A301 HD DVD recorder, which also came with an HD-DVD copy of Transformers, five HD DVD-R and five DVD-R discs. Remember when some companies thought HD DVD was going to be the next big thing? Also, this repaint may be titled "red model" but it's clearly hot pink. Still weird Screamer got a special repaint like this when other characters have more screentime than him (maybe Takara wanted to have some of the bigger names of the franchise each share special promos?)


Naturally, a G1 style redeco was going to happen, and it was sold as a Target exclusive much like with the Deep Space repaint I am covering. Predictable as the repaint may be, at least his bot mode looks better with the color layout than the First Strike Optimus Prime with a similar G1 color scheme homage.


Thundercracker actually used the tooling first, though I won't lie that this feels like a mix between the movies and Animated with that shade of blue, or at least what these photos use. The head that originally came with this repaint even has a glowing mouth like the Animated Voyager!


Rounding out our Seeker trio from this mold is Skywarp, now sold exclusively at Walmart if you want to get him with the Masterpiece figure. Maybe this one was easier to find since it wasn't the actual G1 character. 


The last known repaint of the set, Ramjet, reverts back to the original tooling, with no Conehead in sight. At least it makes for a other easy Animated reference since he was known for lacking the distinct G1 nosecone helmet. Wait, what are you talking about? This is the real Starscream, the others mentioned in the review are fakes! He never had a nosecone, and G1 was never the original iteration of Transformers! He wasn't sold at Walmarts compared to the fake Skywarp; he could totally still be bought at any other retail today! (Honestly would beat paying $42 for a modern Voyager with less plastic).


For a comparison with the only other Voyager Starscream I own, here we have the Studio Series version with those ROTF tattoos which the original mold never got. I will say that the original Voyager has the torso width a little more accurately, but not as well as the HFTD Leader and MPM versions. The Studio Series version, at least in a vanilla pose, did appear somewhat stretched vertically, but that could be from borrowing the sculpt of the DOTM Deluxe. In some ways, the original Voyager holds up poorly compared to other 2007 movie toys, mostly with the over reliance on the Automorph gimmick, the missiles being easy to lose, and the altmode looking whack. That said, he is still pretty close to the on screen design, and the silver looks better than the beige ever could. Not sure why this wasn't labeled as Premium Series when there already was a Target exclusive Starscream with G1 colors. Plus, as I always say, these older toys from the 2000s always had this balance of being fun to play with and still having a decent bit of shelf presence. If you want this figure to get some nostalgia, be free to get any version you see fit. Otherwise, there are better Bayverse Starscream toys out there. On the flip side, Ramjet could make for a good use of this design if you want to pretend he's like his Animated counterpart. Oh, and we never got Thrust and Dirge since one was a retool of Breakaway and the other was his own mold.


Final ranking: ⭐⭐⭐ out of ⭐⭐⭐⭐⭐

Friday, October 23, 2026

McFarlane DC Multiverse Raven & Wonder Girl review

We got some classic Teen Titans rep to go over for this McFarlane review, and as we get closer and closer to the license, at least it makes things easier with going back and getting any other members I missed out on. Or at least the remaining members of the 5embers associated with the 2003 cartoon. In the case of Wonder Girl, the name used to be associated with a teenage version of Diana Prince (much like how Superman was once Superboy), but the name would later be reused for Donna Troy, who became a founding member of the Teen Titans. She also had other aliases such as Troia as well as plenty of retcons related to her bloodline status with Wonder Woman. As for Raven, she is the daughter of a cosmic demon named Trigon; despite having to deal with her father's baser impulses and his goal of merging her powers with his, she instead aims to use these inherited abilities for good while fighting alongside the Teen Titans. Let's see which figure is more worth the asking price that the Collector Edition subline is slowly losing reason to have...spoiler alert, look at the boxes.


Here we have Wonder Girl in-hand, who may seem like a fairly new sculpt from the torso up, but her legs are still the same ones originally owned by Knightfall Catwoman. If you're going to use a body sculpt like this if it helps with Donna's height, fine, but why do we still have those ridges where they shouldn't be for the mid-thigh area? We have the new belt from the diaper piece, and the forearm gauntlets are a cool addition, but what about the bicep guards? Leaving them decoed on instead of sculpting then to make the bicep joint's crevice less awkward would have gone a long way. Same goes with sculpting the separation between the fabric and the bare skin on the top of her costume. I guess the stars look nice applied into the body, though the alignment seems a bit asymmetrical. Oh and she sucks at standing without the display plate. Already off to a bad start with this figure, huh?


His head sculpt is a little uncanny; I get that it's meant to match the way women were drawn in the 60s to early 70s, but it's got a look of her that makes her look like one of those models you'd find in some vintage ads, especially if this is meant to be a teenager and not so much an adult. At least the paintwork is good, but a little uncanny regardless. Articulation is the same as expected, but get this: she only comes with the lasso made out of that shitty material that is only good when rolled up. Can't we get any of the lasso accessories that came with the Gal Gadot version of Wonder Woman at the very least? Because this just barely stays in her hand, and even then, I hate how there is no way to store it!


She also comes with a pair of alternate hands: a right fist and an open left hand. That's pretty much it, so a Collector Edition, she does not make. A Platinum Chase version puts her in black with extra silver, either representing her Rebirth look or her time with the Darkstars. Either way, not worth hunting down given the original Wonder Girl sucked as I explained. 


For a comparison with her older sister, here we have the first Collector Edition Wonder Woman. I guess the gauntlets, red, and stars are enough to make her a passable sidekick to the CEWW, but how did we go from a figure that had a great level of accessories and little to no part reuse with a $30 price tag to this? Very embarrassing on McFarlane's end, especially by indirectly proving anyone who bitched and moaned about him right.


As for Raven, she is a retool of the figure previous Raven we got a few years back, only with the legs replaced with the thighs replaced with smoother ones to allow the bare skin to not be compromised by thigh high boot ridges. I'd wish some subtle sculptwork would help raise the sides of her new footwear to be raised in relief somewhat, but at least it looks better than what Wonder Girl has. The torso is stuck with the etched detailing, but it's somewhat less noticeable with a darker color scheme. I believe the modern Raven has more paint apps applied, but I think the color breakup we still have here looks good. Also, at least the sleeves of her arms blend in better what other figures normally deal with from reusing the Knightfall Catwoman mold. The cape is still the same, so don't expect any cloth goods with bendy wires implemented. At least the sculpt looks good and ominously flowy as someone who's known to be in the dark.


Her head sculpt is mostly good, and you could almost make out the bangs of her hair, but the shadow effect could be done better without looking too much like a half mask. Articulation is the same as before, but she does have some effect parts that go over the wrist pegs instead of poorly wedging them over her hands.


As for her Platinum Chase variant, it is the purified version of Rachel Roth after she conquered her inner darkness, which is a typical buy logical color change for her design. Accessories are the same, however. Next to the Robin I reviewed a while back, and I am kind of excited to getting around and completing the Teen Titans; if the OG roster isn't possible because of the license change, then at least I could get the 2003 cast without issue. Still wish the Robin figure didn't suck.


Overall, while far from worth the whole asking price, Raven is at least a better figure than what Blunder Girl had to offer (or lack thereof). With the end of the McFarlane era coming closer now than ever, it may be best to wait for a sale to pop up as we reach the holidays. Either way, just stay on the lookout for any discounts and don't bother with the full price, moreso on Donna.


Final ranking: ⭐⭐ out of ⭐⭐⭐⭐⭐ (Wonder Girl)
⭐⭐⭐ and a half out of ⭐⭐⭐⭐⭐ (Raven)