Here, we have Omega Supreme in his base mode, which is redesigned somewhat to elevate the tracks with stands while keeping everything more compact. This figure will already be huge due to its more effective approach to integrating said tracks in robot mode. I can't get everything in frame because of the rocket, but I love that it feels a lot more believable as a real-world thing than the G1 version, especially with the Cybertronian details in the sculpt combined with the proportions not being as toyetic. And though the tank is no longer motorized, it does roll around manually on the tracks, with said tracks being big enough to house a Deluxe Class figure. The rocket fits well in the base even with the tracks condensed.
The tank is just as great-looking, no longer being as basic and flat like with the G1 version and adding a sense of aggression fitting for the Siege line. I also love that the cannons are blast-effect compatible, something present throughout the rest of the toy. Though the turret doesn't rotate anymore, with the robot head getting in the way, at least the barrel doesn't look puny by comparison. Who needs that motorized gimmick, anyhow?
The latch opens to reveal a Micromaster, and who else to tag along than a red space buggy known as Countdown?
While he may not have been part of a Micromaster playset this time, his inclusion works perfectly with Omega Supreme given the rocket base theme and the use of space vehicles. Not to mention the whole approach towards including mini partners with larger characters until Legacy Metroplex inexplicably didn't have Drill Bit. Transformation is typical, and the articulation includes ball-jointed shoulders and hips while the knees hinge.
The rocket itself is long (that's what she said), well-detailed (also what she said), and could almost measure up to a foot (jfc). Getting it lined up can be annoying during the transformation into rocket mode, which is confusing if you need to align certain tabs with specific slits and rotate them in place to keep everything solid and secure.
The blast effect pieces can go on the bottom of the rocket to simulate it blasting off, especially with the smoke black and orange. Meanwhile, Countdown can hitch a ride inside the rocket, something other Micromasters could take advantage of.
Transformation mostly features some of the partsforming typical of G1 Omega Supreme, though it's reduced to the rocket, tank, and tracks only. It could be argued that he just does a bit of yoga without his torso and arms, but when it comes to reducing the old toy's partsforming, who cares? I do wish, however, that there could be buttons to unlock the arm assembly and the tank whenever you revert him back in base mode. The resulting robot mode is an impressive recreation of the old toy, and I'm happy to see Hasbro made the design a lot less goofy, even with the Popeye forearms and tiny upper arms. The old toy had a pretty stumpy design, but this figure manages to add a little more visibility on the thighs, even if his lower legs are still huge. One thing I always loved about Omega Supreme is the asymmetrical arms, with the right arm having the orange claw of doom while the left arm has a punch dildo. And the back cylinder halves could make for a convincing jetpack of sorts, but the best part is the track integration for robot mode, folding them in half without leaving some off to the side.
His head sculpt is also unique given it's a whole visor covering his face, which almost looks more human than other TF heads with that detail combined with the tubes near where the mouth would normally respirate from. Also the faux barrel on the back is a nice touch. His articulation consists of a neck swivel with a slight downward hinge system to replace a ball joint or normal neck hinge, while ratchets are used throughout the shoulders, biceps, elbows, the right claw's rotation, waist, hips, thighs, knees, and ankles. The claw also bends at two points per digit, and it doesn't get better than that for Omega Supreme.
You can easily store the effect parts inside the shins if you don't want them to be set aside, and Micromasters could easily stash away as well.
If his claw arm and punch dildo weren't enough, he could also have his pectoral armor reveal two different sets of missiles pods, and I also like that they're sculpted differently AND picked out with red paint.
His one repaint, the Guardian Robot, homages the eHobby GADEP from the Encore line. The white and blue make me think of RID Ultra Magnus, but the one issue many have with the mold would be the durability, with the tolerances being far worse here than with OS, due to the use of clear plastic near the tank's latch and some owners having pins missing. And the fact that $200 is what it costs to buy this figure makes the damage all the more painful.
Overall, Omega Supreme is an outstanding Titan Class figure, surpassing the ones we got before and after it. He manages to look awesome while still retaining the G1 aesthetics, all without being too samey in general. I also love the ability to combine him with other space-themed sets in the WFC Trilogy, be it Sky Lynx, the Botropolis Rescue Mission set, or Legacy Galaxy Shuttle, for some added play value even if they could each be released years apart.
Final ranking: ⭐⭐⭐⭐⭐ out of ⭐⭐⭐⭐⭐
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